Filip Starzyński

Producer and future sax virtuoso

Before co-founding Thing Trunk, Filip worked on many games at Twin Bottles, a company he built from scratch with Konstanty. His portfolio most notably includes Brunhilda and the Dark Crystal, a game that cleverly mixed hidden objects and classic adventure games in a surprising and delightful way.

Until very recently, Filip taught game development at PJA, but regrettably he had to resign due to other conflicting activities such as ever-increasing workloads at Thing Trunk and practicing playing tenor sax in the closet (yes, this apparently is a thing among aspiring sax players).

Being a true, versatile game developer at heart, Filip’s work is invaluable on many fronts. He contributes to our games as a designer, programmer, and most notably as a producer. He constantly juggles schedules and shifts tables to keep our project on time.

In person, Filip is a most cheerful fellow. Even when things turn grim and problems abound, he always manages to maintain a good spirit and relieve the tension with an appropriately inappropriate joke. But it doesn’t mean that Filip is a trifler or that he doesn’t treat problems seriously. In fact, he is probably the most conscientious person on our team.

Filip has a Master’s degree in computer science, and he can’t imagine doing anything else other than making games for a living. Everything else is just a hobby to him - and he has plenty of them.

Filip is best known for:

  • co-founding Twin Bottles
  • developing Brunhilda and the Dark Crystal
  • his craving for gourmet treats and passion for cooking
  • baking
  • annoying Konstanty by speaking too loudly
  • DIY, building robots and various handicrafts
  • constantly pranking Staszek with a shaggy rat toy
  • being a fan of quality cinema (best memory - watching "I, Frankenstein" 4 times)
  • jumping out of a plane, or from a boat into a swarm of bloodthirsty sharks

Author posts (21):

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HELLCARD APRIL ’22 DEV UPDATE

HELLCARD APRIL ’22 DEV UPDATE

Gameplay Let’s kick this update off with the mundane, also known as the screens! We have finally implemented the main menu screen. The unearthly tentacles embracing the Old Cathedral still need some polish, but we are pretty happy with how it... more

HELLCARD MARCH ’22 DEV UPDATE

HELLCARD MARCH ’22 DEV UPDATE

Backend Most major backend systems are already implemented, which means we can move into the predictable realm of producing content. We will be tweaking stuff when it comes to the backbone but we don’t expect any major... more

Speedrun to the Cook!

Speedrun to the Cook!

Those of you who have been waiting for more opportunities to compete with other players will be happy to read that today's update introduces Speedrun to the Cook! Sounds great, how can I participate? Everyone is invited. All of you... more

Dungeons and Streamers

Dungeons and Streamers

https://www.youtube.com/watch?v=m2YZ3JtVvMk&t=13s We are introducing our streaming integration for both Twitch and Mixer, thus answering the age-old question: what is best in life? Apparently to crush your streamers, see them driven before... more

Roguelike mode comes out of beta!

Roguelike mode comes out of beta!

It is time for the September’s major update. Let’s quickly run through all the new stuff. Roguelike mode is out of beta After three months in beta, we are satisfied with the general stability and balance of the roguelike mode, which is why... more

Help us spread the word!

Help us spread the word!

12.02.2018 \ Book of Demons

It means the world to us when players support our game as influencers – with a single click you can join them! If you like the game and wish to help us it would be awesome if you would consider spreading the word on social media or maybe even... more

Book of Demons announced!

Book of Demons announced!

Today marks the biggest announcement in Thing Trunk’s history. I know it doesn’t say much, but we’re unveiling Book of Demons, a dark fantasy hack & slash game for PC and the first game in the Return 2 Games series that we announced a few... more

New Year’s Resolutions

New Year’s Resolutions

Beginning of January is a very important time for most of us. We make plans for the whole new year. We analyze what went wrong in the previous year, what we could have done better. We consider every mistake and study each success. Some of us make... more

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