Maciej Biedrzycki

Chief Game Architect and Strategy Overseer

When others were learning how to read, Maciek was already writing his first programs in Basic and, later, in other programming languages. Years later, together with a high school friend, he began working on an epic crpg game called Spellscape. Although the game was never finished, it made a huge impact on his career. During his studies, he gathered other game enthusiasts and founded Poland's first game development university major. But rendering semitransparent boxes and optimizing pathfinding algorithms wasn’t enough for him. He wanted to work on games on a commercial level. Without any hesitation, he cofounded his first game development studio, Codeminion. After some tough beginnings, the two-person studio created its biggest hit: Magic Match. From this time on, it began expanding and releasing widely acclaimed casual games.

The company was doing great but Maciek realized that he wanted to do something even bigger and better. Something that had been sprouting in his mind for quite some time. And that’s how the idea behind Return 2 Games was born.

He is meticulous, and his (sometimes pathological) attention to detail forces him to work hard on anything he believes in, whether it's polishing particle effects in games or composing and playing music.

Maciek is a huge horror movie fan and Star Trek enthusiast. He knows the captain's room number on the U. S. S. Enterprise and the Galaxy-class vessel’s maximum warp velocity. He will buy, take or steal anything dinosaur-related (from actual bones, to dinosaur-shaped candy).

If you ever have to give him bad news, be sure to preface it with Pekin Duck or a white chocolate dessert. This should put him in a good mood.

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The September Development Update

The September Development Update

As promised in the last update, we’re kicking off our monthly updates on the state of the game’s development. Since this is the first one, it will focus on more general things to give you an overview. The following ones will be shorter and I... more

The Mage has arrived!

The Mage has arrived!

05.12.2016 \ Announcements \ 3 comments

Book of Demons just got the biggest update so far. After a short testing phase on a different branch on Steam, we are happy to announce that the long-awaited Mage character is now available to everyone and playable. You can, at last, fight monsters... more

Book of Demons Sneak-Peek Details

Book of Demons Sneak-Peek Details

25.07.2016 \ Announcements \ 2 comments

Although Book of Demons is still in development, people who are anxious to see our game in action will soon have an opportunity to check it out. In just 4 days, the game will be live on Steam in the Early Access program. So if you don’t want to... more

Big news just round the corner!

Big news just round the corner!

If you’ve been following us on Facebook, Twitter or Instagram you probably noticed that for the past few days we’ve been teasing a big announcement coming up. Well, the big day is tomorrow and we really hope that you'll be with us when we lift... more

Return 2 Games – why the odd name?

Return 2 Games – why the odd name?

17.11.2015 \ Return 2 Games \ 2 comments

Many people ask us, why did we come up with such an odd name for the game series we are working on. We’ve heard people wondering whether it was a smart choice marketing wise. As you can probably guess, the decision was heavily debated by our team... more

Return 2 Games Announced

Return 2 Games Announced

29.10.2015 \ Announcements \ 1 comment

It’s been too long since the golden decade of video games. Years have passed since we all could spend entire days slashing through dungeons or galloping over magical plains. But now it’s time to return to games. What we have in the works will be... more

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