There is a lot of fuss about mid-core games and even debate if the term itself should exist in the first place. If you’ve ever wondered what it’s all about, please seat comfortably, enjoy a nice hot mug of tea and spare a couple of minutes reading our post below.Read More
As you probably already know, Book of Demons is the first part of a much larger project – the Return 2 Games series. A set of seven unique games, with every title being a tribute to a single hit game from the 90’s.
It’s not easy for us to explain the whole spectrum of emotions that, over the years, have built inside us and later became the foundation for R2G. So, we’ve decided to present it in a different way – an animated manifesto. Hopefully, it will shed some light on the topic and you will find our motivation interesting and insightful. Our team has a long history making various games, and the project we are now working on is a culmination of our experiences and our passion. We also want to make a promise about how awesome the whole R2G series will be.
If you are interested, Joshua Vanderwall from The Escapist Magazine wrote a little piece about it. You can read it here.
So sit back comfortably and either watch a video version of the Return 2 Games Manifesto above or read the text-only version below […]Read More
A little over a week ago we went to Digital Dragons to take part in the Indie Showcase competition and publicly show a playable version of Book of Demons for the first time. And guess what?! We won an award and got feedback from people like Chris Avellone and David Brevik, the original co-founder of Blizzard and designer of Diablo!Read More