There’s a New Hack & Slash in Town. Book of Demons First Gameplay Trailer Announces a Paper Tribute and Parody of the Genre.
Thing Trunk unveils a new hack & slash for the PC with an announcement trailer that features a scary poem, a paper demon, and a bunch of intense gameplay footage. Pre-orders start now.
WARSAW, Poland, March 10th 2016 - Independent games studio Thing Trunk today announced Book of Demons, a dark fantasy action Role-Playing Game for PC. The game will be available on Steam in the second half of 2016. Courtesy of Humble Store, the game can now be pre-ordered at a promo price of $14.95 on the official website: http://www.bookofdemons.com
To give a glimpse of the gameplay, a 2-minute Announcement Trailer was released: https://www.youtube.com/watch?v=0T_3ezRnC_w
What makes Book of Demons stand out from the rest of fantasy hack & slash games are its many twists in the basic gameplay mechanics, paper cut-out graphics, unprecedented accessibility, and a dark theme intertwined with a fair dose of humor any fan of classic games should enjoy. The character system is built around a card system that supersedes and unifies items, skills, and spells. Current hack & slash games employ countless statistics that change the mechanics by a percentile in a continuous fashion. Book of Demons features multiple discrete player and monster mechanics that can be combined in a virtually infinite number of interesting ways to create near endless replayability.
Book of Demons is the first installment in the Return 2 Games series which was announced by Thing Trunk last year. Each game in the R2G series takes place in Paperverse where all characters and objects are made of folded paper. True to the origins of the hack & slash genre, Book of Demons tells the universal story of good vs evil, of a hero's quest to save the world from the ultimate devilry.
“We were always fascinated by the intensity of the experiences in the games from the 90’s, especially Diablo 1, which in our opinion is one of the best hack & slash games of all time” said Maciej Biedrzycki, Thing Trunk co-founder. “Book of Demons is a tribute to this sentiment.”
Key features of “Book of Demons”:
· Paper cut-out graphics
· Upgradable card system that unifies items, spells, and skills
· Unique movement and fighting system for more strategic gameplay
· Flexiscope™ system that adjusts sessions size to players’ liking
· Endless end-game mode with 100+ challenges
· First truly accessible hack & slash
· Randomized dungeons
· Single-player campaign with 3 character classes
· 60+ different monster types
· Lots of humor
Thing Trunk promised to detail the unique game features in a separate announcement with a gameplay video soon.
· Launch platform: Windows PC (more platforms to be announced soon)
· Launch date: Q3 2016
· Distribution: Steam
· Pre-orders: available now at a promo price of $14.95
Trailer HQ download (441MB): https://www.dropbox.com/s/4tg3yl7drvzs5o3/bod_ann_trailer.mp4
BoD Key Art, logo and screen shots (23MB): http://media.thingtrunk.com/bod_reveal_assets.zip
More logos, assets, and info in the full press kit: http://thingtrunk.com/press-kit/
About Return 2 Games
Return 2 Games is a series of unique mid-core games inspired by the golden days of PC gaming. Thing Trunk’s plan is to build 7 games in total, each unique in terms of genre and theme, but all sharing the same vision - to make deeply engaging experiences accessible.
R2G draws inspiration from the early days of PC gaming when developers weren’t afraid to innovate, defined new genres and created the most memorable experiences. R2G games are designed to deeply engage in a matter of minutes. They explore powerful universal stories - like good vs evil - that immediately seem familiar. R2G caters even to people who don't play as much as they used to, who find casual games shallow and unengaging, and who can’t invest enough time into hardcore games to really enjoy them.
Official R2G website: http://www.return2games.com
About Thing Trunk
Thing Trunk is an independent developer based in Warsaw, Poland. The core team comprises of 6 dedicated developers. The 3 founders – Filip Starzyñski, Konstanty Kalicki and Maciej Biedrzycki – are casual game industry veterans who (despite a level of success) became disappointed with the miring trends in the market and scrapped their former brands (Codeminon and Twinbottles) to focus solely on the ambitious Return 2 Games idea. Since then they are trying to prove that making AAA quality content is possible in a small but experienced team with lots of passion.
For more information or interview requests, please contact Filip Starzynski at Thing Trunk, firstname.lastname@example.org